May 22, 2009

BS Ballers #3

i've had some arena footages laying around;) enjoy!


filefront link - HQ

F exam, new vid

This was some heavy shit, this exam. I shaking if they gonna fail me cuz the interface sketches are too "crowdy" on the paper..

new video is done, im gonna compile it later on this morning. arena action!

May 20, 2009

3.1.1

some fixes.
engineering boots nerf.
innervate is powerful now.
ret paladins - resto druids - locks (destro AND affliction) are a complete joke atm.
okay out, back to GUI-s.

ps. http://warcraftmovies.com/movieview.php?id=111801 WE LOVE(AND HATE) AKAFORTY DESTRO VIDS. WTF WITH 11-12k CRITZ NERFNERFNERFNERFNERFNERF!!!11!
:)

1ST

exam tomorrow out of 6.
41 days back.

Graphical User Interface sketching.

Need some creativity and the ability to understand a functioning, semi-complex user controlled programs.
Need it badly.

HAVE TO PASS IT.
MUST.

lol.. again

-The engineering boot enchant, Nitro Boosts, will no longer be usable in rated or skirmish arena matches.

May 19, 2009

he's the hokage. of course he wins.



Akrios, my real hokage pointed out some good strats in his latest post, be sure to check them out at http://roguerogue.com/

also an Ony kill by rog vid is here. good stuff.

May 18, 2009

My Hand-mount Pyro Rocket macro

#showtooltip 10
/use [modifier:shift, target=mouseover,harm] 10
/use [modifier:shift] 10
/cast [stealth] Pounce; Mangle (Cat)()
/startattack [nostealth]

Airbase - Interfere /dub mix/

Im totally loving this new tune. There is a vocal remix around as well, and even though im a very big fan of women vocal trance mixes, this time my vote goes for this one. Great sound!
/just got off the phone with the java professor from szeged, he seems a very nice guy, challenge on next tuesday and friday; and this thursday from GUI, xing fingers once again/

May 17, 2009

Lotto program,getting ready for exam

with random and with static numbers:

/*
* tömbfeltöltés 90 véletlenszerő számmal, interfésszel, hatoslottó sorsolás
*/
package juhaszadam;

import extra.*;
import java.util.*;

public class Hatoslotto {

int[] tomb = new int[90];
boolean[] tomb3 = new boolean[90];
static String nev = "";

void menu() {
char ch;
//felhasználói menüpontok, tombfeltöltés,sorsolás és kilépés meghívása
do {
System.out.println("\nMenu: ");
System.out.println("||| Előkészítés (randomizer) 'E': ");
System.out.println("||| Listázás 'L': ");
System.out.println("||| Sorsolás 'S': ");
System.out.println("||| Kilépés 'V': ");
ch = Console.readChar();
ch = Character.toUpperCase(ch);
switch (ch) {
case 'E':
beker();
break;
case 'L':
listaz();
break;
case 'S':
sorsol();
break;
}
} while (ch != 'V');
}

void listaz() {
System.out.println("A randomized és feltöltött tömb elemei: ");
for (int i = 0; i < tomb.length - 1; i++) {
System.out.print(tomb[i] + " , ");
}
}

//integer tipustömb feltöltése 1-90ig számokkal,boolean tömbbé false értékekkel
void beker() {
System.out.println("A tömb feltöltése folyamatban...");
for (int i = 0; i < tomb.length - 1; i++) {
tomb[i] = i + 1;
}
for (int i = 0; i < tomb.length - 1; i++) {
tomb3[i] = false;
}
System.out.println("--------------------------------");
System.out.println("A tömb feltöltés kész!");
System.out.println("--------------------------------");
}

//felhasználói névbekérés stringbe
public static String nev() {
nev = Console.readLine("Kérem adja meg a nevét: ");
return nev;
}

//boolean tipustömb 6 random indexének true-ra állítása, majd int tomb számainak kiirása
void sorsol() {
int db = 0, tipp;
System.out.println("A sorsolás folyamatban " + nev);
do {
tipp = (int) (Math.random() * 90) + 1;
if (!tomb3[tipp]) {
tomb3[tipp] = true;
}
db++;
if (tomb3[tipp] == true) {
System.out.println("A hatoslottó eredményei: " + tomb[tipp]);
}
} while (db < 6);
}

//fő folyamat és meghívásai
public static void main(String[] args) {
Hatoslotto tomb = new Hatoslotto();
nev();
tomb.menu();
System.out.println("Viszlát " + nev);
}
}