Jul 4, 2009

Hunter pet - Worgen

Follow the instructions, i hear its pretty hard to time the tame pet but totally worth the trouble.

As I'm sure you know, worgen are classified as a humanoid. However, one wolf in Howling Fjord, Garwal, is a wolf that turns into a worgen at ~55%. Also, you need the quest Alpha Worg to see him.

If you tame Garwal as he is turning into a worgen, or a little bit beforehand, he will transform into a worgen as you tame him, keeping his worgen form.

Garwal will stay this way as long as you have him. Happy hunting!

Edit: Worgen Pet. This is not me in the pic, btw, it is someone else who has the worgen pet.

Originally Posted by Zentek View Post
1. Get Wyvern Sting. It does about 19% damage by itself over 6 secs, and sleeps for 30.
2. Find him.
3. Hurt him until he is approx 67-69% health.
4. Wyvern sting him.
5. Wait till there is 14 secs left on Wyvern sting.
6. At 14 secs left, cast tame beast.
7. If done right, right as your tame ends, he will have just transformed.

Posted on forum.

World of Warcraft - English (NA) Forums -> Worgen pet?

Pics are also in there.
I confirm that this method WORKS.
I just tamed him, he keeps his worgen form through logout, dismiss, etc.
I hope Blizz will let us keep it after fix.

Your taming must finish just after he says "enough of this disgui.se" or sth similar. (at 49%)
few more advices.

1.DONT RELY on the guide posted, just use your brain and try to perfect your timing
2. you can also wyvern sting him JUST when he says "Enough of this charade!', if you'll do it correct, then he'll still be in wolf form, sleeping, at 20sec, use tame beast, that do not works all the time tho.

I've spent over 1:30hour, trying to figure out the best way for lvl 73 to get it. Wyvern Sting on 51%, and tame beast at 13 sec worked for me.

And believe me ... ITS WORTH to spend a lot of time to get it. That ssimply most amazin pet in-game EVER.

3.2 - 2v2

Quote from: Bornakk (Source)
After further consideration, and after hearing from many players, we are going to change how we approach the 2 vs. 2 arena bracket in Arena Season 7. We still think the 3 vs. 3 and 5 vs. 5 brackets will ultimately offer the best play experience, especially for very competitive gamers for whom game class balance issues are most noticeable. However, we recognize that many players just prefer to play in the 2 vs. 2 bracket and will miss the chance to earn the current season's gear. Therefore, we are going to still allow the 2 vs. 2 bracket to grant access to the current season of gear with three important exceptions: the current season's weapons will not be available for purchase, the current season’s shoulder armor will not be available for purchase, and players will not qualify for the Gladiator title/rewards unless you earn the appropriate rating in the 3 vs. 3 or 5 vs. 5 bracket. We look forward to the changes in the next major content patch and hope to have a great next Arena Season.

Thoky in an RMP movie

getting his ass kicked:D
Watch more videos of WoW

Jul 3, 2009

Still here

its just the works on the house are taking longer then i expected:)

watched 3 episodes of the Tudors, damn i love historical dramas, those involve lots of political intrigue and lots, lots of naked women.(Rome season 1-2 anyone?)

Thoky is back on Wednesday, we are going for 2200+, i may record some matches and post it instead of collecting for the next beast movie.

Jul 2, 2009

Glancing back

to last night’s arena.

Some memorable fights—>>

WoWScrnShot_070109_220856 Guildmembers against each other

WoWScrnShot_070209_002338you may remember my 1v1 feral fight and loss against Bullshift a few weeks ago.



Traditional playing feral/disc. There was massive cc on the druid.

WoWScrnShot_070209_042213 1v2 against destro lock and rogue. I ended up reapplying FF and travel forming, eating shadow sights and with it wearing off somehow reopen on rog after a exciting and close game.

BS Ballers

even with an ugly ratio, we played on constant 2100-2400 mmr.
0 -> 2000 rated 2v2 feral/rogue.
1 night.

Jul 1, 2009

Compiled list of 3.2 wg/honor leather-melee items

Some nice upgrades for the WG/bg crazed people.


Relentless Gladiator's Leather Legguards 251

Titan-forged Leather Legguards of Dominance 232
Titan-forged Leather Legguards of Salvation 232
Titan-forged Leather Legguards of Triumph 232

Feet (Leather Armor)

Relentless Gladiator's Boots of Salvation 245
Relentless Gladiator's Boots of Triumph 245


Relentless Gladiator's Armwraps of Salvation 245
Relentless Gladiator's Armwraps of Triumph 245

Titan-forged Armwraps of Dominance 226
Titan-forged Armwraps of Salvation 226
Titan-forged Armwraps of Triumph 226


Relentless Gladiator's Belt of Triumph 245
Relentless Gladiator's Cloak of Ascendancy 245
Relentless Gladiator's Cloak of Dominance 245
Relentless Gladiator's Cloak of Salvation 245
Relentless Gladiator's Cloak of Subjugation 245
Relentless Gladiator's Cloak of Triumph 245

Relentless Gladiator's Pendant of Dominance 245
Relentless Gladiator's Pendant of Salvation 245
Relentless Gladiator's Pendant of Subjugation 245
Relentless Gladiator's Pendant of Triumph 245


Relentless Gladiator's Band of Ascendancy 245
Relentless Gladiator's Band of Victory 245

Etched Band of the Kirin Tor 226
Etched Loop of the Kirin Tor 226
Etched Ring of the Kirin Tor 226
Etched Signet of the Kirin Tor 226
Titan-forged Band of Ascendancy 226
Titan-forged Band of Victory 226

Battlemaster's Fury 245
Battlemaster's Rage 245
Battlemaster's Ruination 245
Battlemaster's Vivacity 245
Coliseum 25 Badge Loot Healer Trinket 245
Coliseum 25 Badge Loot Melee DPS Trinket 245
Coliseum 25 Badge Loot Tank Trinket 245
Shard of the Crystal Heart 245
Idol of Flaring Growth 245
Idol of Lunar Fury 245
Idol of Mutilation 245

Engineering improvements

Im a bit puzzled why Blizz is improving engineering so much, it feels like a complete overhaul of the profession.

Im not saying im not happy with this, but im a bit afraid this happiness wont last long.

Some changes actually feel overpowered, for example hand mounted rocket gets another extra damage. They nerfed lightning trinket to oblivion and now they buffing the rocket which can be used with offgcd and in combination with any damage spell or finisher.

  • World Enlarger: Cooldown is now 15 minutes, down from 1 hour.
  • Nitro Boosts: Passive bonus is now 24 critical strike rating.
    Frag Belt: The cooldown is now 6 minutes, down from 10 minutes.
  • Dimensional Folder: K3 - Step through an ultra-safe dimensional fold to teleport to K3 in Northrend.
  • Jeeves - Requests the presence of Jeeves, the perfect gentleman robot butler, whom will attend to your needs for 10 min. Jeeves can grant bank access to very skilled engineers and perform mundane tasks such as buying, selling, and repairing for anyone. He is able to perform all the mundane tasks of repairing, selling and buying junk for your entire raid. Additionally, he can open bank boxes for skilled engineers (350+). Jeeves is not destroyed when used, but due to pressing engagements, can only be summoned once an hour. The schematic for this handsome robot was said to be hidden within the parts of another robot – hoping to be found by an engineer one day.

  • Added a new Mind Amplification Dish attachment for helmets, allowing engineers to control other humanoid targets. Some restrictions apply: does not work in Arenas, dish sometimes reverses targets, unable to stack with other stat-improving head enchantments and makes your helmet look... stylish?
  • Mind Amplification Dish: A passive bonus of 45 stamina has been added to this tinker.

  • Added a schematic for a Goblin Welding Beam that can heal friendly mechanical or vehicle units.
  • Alarm-o-Bot functionality changed. Materials required reduced.
  • Box of Bombs no longer requires an anvil.
  • The Cobalt Frag Bomb now incapacitates enemies within a 3-yard radius. A short cast time was added, but they are usable while moving. This change applies to any Cobalt Frag Bombs already created. The existing recipe now makes 3 at a time.
  • Engineers can now learn to create a portable Wormhole Generator for Northrend. The Wormhole allows them to travel to different locations in Northrend, although the locations are sometimes in dangerous places.
  • Increased benefits from Hyperspeed Accelerators, Hand-Mounted Pyro Rocket and Reticulated Armor Webbing glove modifications.
  • Increased the passive bonuses provided by Springy Arachnoweave, Flexweave Underlay and Nitro Boosts.
  • Increased siege damage caused by Saronite Bombs and the Global Thermal Sapper Charge.
  • Mote Extractor now has innate tracking for gas clouds while it is in your inventory. Tracking of gas clouds has been removed from goggles.

  • Nitro Boosts: Now have a 5-second duration.
  • Potion Injectors now increase the amount gained by 25% when used by engineers. Quantity produced by recipes for Runic Healing and Mana Injectors has been increased.
  • Reduced the materials needed to create all engineering Dragonlings, and reduced their cooldowns, although they still cannot be used in Arenas.
  • Significantly reduced the cooldown on MOLL-E.
  • The Spynocular belt attachment has been changed to a Frag Belt. The Frag Belt periodically produces a Cobalt Frag Bomb that can be used from the belt every 10 minutes (never runs out!).
  • A Steam-Powered Auctioneer has been added to the Dalaran Like Clockwork engineering shop, allowing access to one's faction Auction House. The Steam-Powered Auctioneer was programmed with a superiority chip, and will only interact with Grand Master engineers.
  • Transporter devices are no longer classified as trinkets and can be used directly from your inventory.
  • The Ultrasafe Bullet Machine and Saronite Arrow Maker schematics have been simplified to create a full stack of the appropriate ammunition. No longer requires an anvil. Reduced the materials required to make this ammunition.


3.2 is coming, and several changes and items are active on the ptr we should we looking out for. Here are some melee gear and weapons, including season 7 and tier 9 upgrades.

image season feral 7 gear

image s7 2handed mace

image s7 2handed halberd /awesome looks/

image s7 2handed greatstaff


tier 9 feral melee

Jun 29, 2009


We played some matches finally with Zombi, IRL really destroyed our routine.

Well we are not finished on uber rating, we are on 2009 or so, but as i also told him, we just have to keep playing if we want to win.

We had a 22mins long match against dk / resto, it was a nightmare. Even when we cc’s the druid, dk instantly popped AMZ and rune tap and other defenses. I just couldnt outleash enough damage in that short period of time. They slowly wore us down. Finally druid also went aggressive on me and a 5k scourge strike clubbed me down to the floor.

What i really didnt like, the overlapping desecration effects. The whole floor is often full of point blank dk cast slowing areas.

Even with this loss, we won some exciting matches, and the mood was good too.

Our last match, im going all out with berserk with SA, TF, bleeds on rogue.

WoWScrnShot_062909_205717 He is probably already posting on forums:))

glimpse on season 7 feral gear

i like it.
#arena felt like shit last week. maim change is the worst thing ever happened to my feral, sorry i just feel that way. you are forced to pop out caster to cyclone every goddamn second when its not on dr, fuck up you dps, and give the enemy a chance to go full anal on you in caster.
## slow blogging, we are making some improvements on the house.
###bs ballers - 2v2 from wednesday, i've had enough of the healer/feral combo /at least for now/
####i actually liked terminator 4, and Transformers 2. Micheal Bay really outdone himself, but can i say something like that it was almost a bit too much special effects? i started to get dizzy after the first hour or so. loved the funny parts. gf enjoyed it as well. i mean the movie. at first.