- Venomous Wounds damage increased by 66%, from 403 to 675.
- Backstab now deals 150% weapon damage, down from 200%.
- Bandit's Guile now increases damage to the target by up to 30%. (Up from 15%)
- Aggression now increases damage of Sinister Strike, Backstab, and Eviscerate by 7/14/20%, up from 5/10/15%.
- Redirect now also redirects any insight gained from Bandit's Guile.
- Mastery: Executioner now increases damage done by all your finishing moves, and the effectiveness of your Slice and Dice and Recuperate abilities, by 16%, down from 20%.
- Slice and Dice now increases the duration of Slice and Dice by 6 sec, up from 3 sec.
- Mangle (Bear Form) now deals 360% normal damage, up from 230%.
- Bear Form now increases Stamina by 10%, down from 25%.
- Survival Instincts now reduces damage taken by 50%, down from 60%. Cooldown changed to 3 min, down from 5 min.
- Savage Defense now reduces damage from the next physical attack that strikes you by 35% of your attack power, down from 65%.
- Rejuvenation now costs 26% of base mana, up from 20% of base mana.
- Revitalize is now a 2 Ranks talent, down from 3 Ranks. Now has a 20% chance to proc at all ranks, now regenerates 1/2% of your total mana (down from 3%) and cannot occur more than once every 12 sec (up from 6 sec).
- Heart of the Wild now increases your Stamina in bear form by 2/4/6%, down from 3/7/10%.
These changes on beta ofc. I'm always happy if I see a healer nerf! Sub rogue nerf is acceptable cuz it's not soo huge. Dunno about the ferals, they are buffing the dmg and balancig(?) or nerfing the survivability... interesting. (source: http://www.mmo-champion.com/)