Nov 4, 2010

Newest Rogue and Feral changes!

Rogue

Assassination

Combat
  • Backstab now deals 150% weapon damage, down from 200%.
  • Bandit's Guile now increases damage to the target by up to 30%. (Up from 15%)
  • Aggression now increases damage of Sinister Strike, Backstab, and Eviscerate by 7/14/20%, up from 5/10/15%.

Subtlety
  • Redirect now also redirects any insight gained from Bandit's Guile.
  • Mastery: Executioner now increases damage done by all your finishing moves, and the effectiveness of your Slice and Dice and Recuperate abilities, by 16%, down from 20%.

Glyph
  • Slice and Dice now increases the duration of Slice and Dice by 6 sec, up from 3 sec.



Druid

Feral
  • Mangle (Bear Form) now deals 360% normal damage, up from 230%.
  • Bear Form now increases Stamina by 10%, down from 25%.
  • Survival Instincts now reduces damage taken by 50%, down from 60%. Cooldown changed to 3 min, down from 5 min.
  • Savage Defense now reduces damage from the next physical attack that strikes you by 35% of your attack power, down from 65%.

Restoration
  • Rejuvenation now costs 26% of base mana, up from 20% of base mana.
  • Revitalize is now a 2 Ranks talent, down from 3 Ranks. Now has a 20% chance to proc at all ranks, now regenerates 1/2% of your total mana (down from 3%) and cannot occur more than once every 12 sec (up from 6 sec).
  • Heart of the Wild now increases your Stamina in bear form by 2/4/6%, down from 3/7/10%.

These changes on beta ofc. I'm always happy if I see a healer nerf! Sub rogue nerf is acceptable cuz it's not soo huge. Dunno about the ferals, they are buffing the dmg and balancig(?) or nerfing the survivability... interesting. (source: http://www.mmo-champion.com/)

2 comments:

Terra said...

These changes are actually related to how they are changing abilities to start at lower scaling at level 1 and increase to reach the previous 'old' values at lvl 80, to help deal with the excessive dmg at 1-60 pvping. I believe they have also added a big increase to everyones base health, again scaling from 1-80, so that people on beta are now having around 40k health, naked at level 85.

Much of this has to be checked properly ofc, but it seems to be the case from a initial look

Pajay (Starmist) said...

great post, great comment.

damn i love to be slacking : D